Saturday, 26 March 2011

Final Model

This is my final render. I chose not to use a background as it subtracted from the complexity of the model and it lost its elegance when placed anywhere.

All 81

12th Development

This was my 80th development, the one right before my final. I really like this one but not as much as my final.

11th Development

Here is where I started duplicating my model and combining them which came out with some very sinister looking results

10th Development

Another one of my models that I quite like

9th Development

Heres where I was creating my favourite models. towards the end of my 81 when I had decent skills and had a vision for what I wanted it to turn out like

8th Development

Heres where I hit a wee bit of a creative block and modifying my models became a bit challenging

7th Development

The models I started developing at this point reminded me quite a lot of the aliens from halflife, so I decided to continue down this point


6th Development

Just more developments

5th Development

My confidence with the programme was increasing. My models started looking more organic and this one is quite other worldly

4th Development

Heres the point when I started enjoying using 3ds max. I had gotten used to some of the features and had started experimenting using different modifiers to get better shapes

3rd Development

Heres where I started to use other modifiers, I had just discovered relax with this model.

2nd Development

This is when I sort of had the hang of editing polys and using ffd maps to change the shape.

1st Development

This is the model I entered 3ds max with after taking a starting point from my precident image and using solidworks to make it usable as a model.