This is my final render. I chose not to use a background as it subtracted from the complexity of the model and it lost its elegance when placed anywhere.
Saturday, 26 March 2011
12th Development
This was my 80th development, the one right before my final. I really like this one but not as much as my final.
11th Development
Here is where I started duplicating my model and combining them which came out with some very sinister looking results
9th Development
Heres where I was creating my favourite models. towards the end of my 81 when I had decent skills and had a vision for what I wanted it to turn out like
7th Development
The models I started developing at this point reminded me quite a lot of the aliens from halflife, so I decided to continue down this point
5th Development
My confidence with the programme was increasing. My models started looking more organic and this one is quite other worldly
4th Development
Heres the point when I started enjoying using 3ds max. I had gotten used to some of the features and had started experimenting using different modifiers to get better shapes
1st Development
This is the model I entered 3ds max with after taking a starting point from my precident image and using solidworks to make it usable as a model.
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